Studio field guide

The capability library.

Find a task. See how it’s done. Browse real examples, copy a request, and check what you’ll need.

Make something new · 1

Cinematic shots

Chases, frozen moments and giant-scale reveals, each from a few sentences.

A few dollars per shotAny computer

Each clip is 10 seconds, generated with AI.

Ask Studio

A rally car tears through a forest stage: aerial chase, onboard through a corner, then a jump over a crest. 10 seconds, three shots.

Studio first makes the opening still, then writes a second-by-second shot plan: what moves, what the camera does, where the cuts land, and what must never change.

See the full prompt
Visual Style
Photoreal rally-stage coverage in late-afternoon forest light, exactly matching the first frame. Natural motion blur on exterior shots, credible mechanical vibration on the onboard shot. No colour or lighting change between shots.

Subject
The compact two-door gravel rally car from the first frame, unchanged for the entire shot: matte deep-green body, white roof, short rear wing, four round auxiliary lamps across the front bumper, white five-spoke wheels, chunky gravel tyres, red rubber mud flaps behind all four wheels, plain blank white door panels carrying no number and no lettering, and one chip in the paint at the front-left splitter. The driver sits on the left and the co-driver on the right, both in plain white helmets. Neither crew member changes seat, helmet or suit at any point. Dust accumulates on the car through the shot; it never becomes clean, and the splitter stays chipped.

Timeline, one continuous rally stage run in three shots, ten seconds total

0 to 3.0s, SHOT ONE, rear-quarter aerial chase identical to the opening frame. The car accelerates away down the gravel straight. Loose stones lift from the rear tyres. The dust plume grows behind the car and drifts toward frame left. The road ahead of the car stays completely clear of dust. Cut.

3.0 to 6.5s, SHOT TWO, hood-mounted onboard camera looking forward over the green hood through a dirt-spotted windscreen. A right-hand corner arrives. In this exact order: the driver brakes once and the nose visibly dips; one downshift; the wheel turns right; the outside front suspension compresses and the horizon rolls; the rear rotates toward the apex; the wheel comes back left in a countersteer; the car straightens and accelerates out onto the road beyond. The hood, one wiper and the windscreen dirt stay in frame throughout and vibrate with the road surface. Cut.

6.5 to 10.0s, SHOT THREE, long lens from a fixed roadside position, side-on and slightly ahead of the car. The car comes uphill toward a blind crest. All four wheels leave the ground by less than half a metre. The body holds a slight nose-up pitch in the air. It lands front wheels first and rear wheels a fraction later, the suspension compresses fully and rebounds once, and the car stays inside the road edges and keeps travelling. The shot ends with the car still moving.

Camera
Three fixed camera roles with one cut between each and no other cuts anywhere. The aerial stays above and behind the car and never enters the dust plume. The onboard camera is rigidly mounted to the car and only vibrates. The roadside camera is locked off and does not pan, track, zoom or follow. No orbiting, no handheld whip, no speed ramp and no slow motion at any point.

Negatives
No text, no lettering, no numbers, no sponsor decals, no logos, no watermark, no subtitles. No second competition car and no side-by-side racing. No spectators, no marshals, no crash barriers and no tarmac. No dust ahead of the car. No sideways slide without braking, rotation and countersteer. No landing without suspension compression. No clean car. No crew swapping seats or changing helmets. No camera placed inside the driving line. No sparks, no fire, no explosion, no crash and no rollover.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
A few dollars per 10-second shot.
Accounts
OpenMontage Studio credits, or your own video service keys.
Make something new · 2

AI presenter videos

The split-screen format creators use every day: a host talking into a mic below, and pictures that change with every line above.

Under $10 for this videoAny computer

Press play for sound. A true story from 1932. Presenter, voice, music and the emu stampede are AI; archive photos are public domain; other footage is Pixabay stock.

Ask Studio

Make a 40-second vertical split-screen video about the Great Emu War: a young woman in a cosy home studio tells the story into a podcast mic, looking at the camera, while the top half shows real archive photos, emu footage, a map and big funny graphics timed to what she says. Add captions.

One presenter, identical in every clip. Every picture lands on her words.

See the full prompt
1. Presenter (OpenAI image): one real-looking Asian American woman in her early twenties, black sleeveless crewneck, talking into a black studio microphone on a boom arm in a soft home studio: blue accent light, warm lamp, big leafy plant, bookshelf. She looks straight into the camera lens.

2. Clips (FLUX 3 Max, 10 s each, with sound, all starting from that same picture): "Keep the woman, the microphone, the room and the lighting exactly as shown. Static tripod camera, no cuts. She looks straight into the lens the whole time, talking to the viewer. Her voice: a bright, playful young American woman, quick and expressive." One line per clip, with the expressions written out, for example: "Okay, so in 1932, Australia declared war... on birds. Emus. Twenty thousand of them. And honestly? The emus won." Eyebrows up on 'on birds', a short pause, then a big grin on 'The emus won'.

3. Top half, timed to her words: real 1932 archive photos (public domain), free stock footage of emus, the Australian flag and wheat fields, two generated clips of emus stampeding and eating wheat, an animated map with Campion in Western Australia, an emu counter, stamps (TARGET: BIRDS, NOPE., JAMMED), a calendar, the Major's real quote and a final EMUS 1 : 0 ARMY scoreboard.

4. Edit: split screen with word-by-word captions on the seam, a quiet comic music bed, an "AI-generated presenter" label, and a slow fade-out on her last grin.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Under $10 for this video.
Accounts
OpenMontage Studio credits, or your own service keys.

Good to know

Check facts and label the presenter as AI.

Make something new · 3

Impossible one-take shots

One continuous camera move that travels through several worlds without a cut.

A few dollars per shotAny computer

Each clip is one unbroken shot, generated with AI.

Ask Studio

One unbroken shot: a museum guard runs as a painting floods the gallery, which becomes a ship, a desert, a washing line, and he wakes in bed.

Studio plans one unbroken camera move where every change of world is caused by something in the shot: water, cloth, a fall, a dive.

See the full prompt
Ultra-photorealistic cinematic ONE-SHOT, 15 seconds. No cuts, no fades, no dissolves. A single physically continuous camera move. Both the world and the man are constantly moving: every transformation is caused by his own body, momentum and balance, never by a background swapped behind a walking man.

THE MAN, unchanged in every world: a white man in his mid-thirties, short dark hair, light stubble, navy museum-guard uniform with a radio clipped at the shoulder. Same face, same build, same uniform throughout, progressively soaked, sand-covered and torn.

[0:00-0:02] Silent grand museum at night, marble floor, low warm light. The guard spins toward a distant crash. The camera rushes backward ahead of him as he runs down the gallery toward an enormous painting of a storm at sea.

[0:02-0:03.5] He skids to a stop. A painted wave bursts out of the canvas into the room. Real seawater explodes across the marble. He dives sideways. The camera drops to floor level and races with the rushing water.

[0:03.5-0:05.5] He grabs a marble bench to stop himself being swept away. The bench stretches under his hands into the wet wooden railing of a ship. The camera swings around him: he is hanging off the side of a ship in a hurricane, black waves below. He hauls himself onto the pitching deck.

[0:05.5-0:07.5] Wind throws him backward into a huge canvas sail. The sail wraps around him. He tears through the fabric and tumbles out onto burning desert sand. The same cloth is now the roof of a desert tent snapping in a hot wind. He rolls down the face of a dune.

[0:07.5-0:09.5] He pushes up and sprints. Tent poles whip past the lens and become spears. A cavalry charge thunders in behind him across an ancient battlefield. He drops flat as riders leap over him, hooves passing above the lens.

[0:09.5-0:11] A giant war banner falls toward the camera. He grabs its edge and the wind yanks him off the ground. As the camera rotates with him, the banner becomes a white bedsheet hanging on a line between bright hillside houses. He crashes into a pile of laundry.

[0:11-0:12.5] A woman pulls the sheet away from his face, and the sheet is his own bedsheet. He is sitting bolt upright in an ordinary bedroom. Morning light. For the first time everything is completely still and silent.

[0:12.5-0:15] The camera is very close on his face as he gasps, looks at his hands, touches the mattress, and lies back in relief. A single drop of water hits his forehead. He looks up: the ceiling above the bed is rippling like the surface of an ocean, and an enormous shadow swims slowly across it. His relief turns to disbelief. The bed tilts like a ship's deck. He grabs the mattress as the lamp and clock slide away. End on him beginning to slide out of bed.

TRANSITION RULE: every change is a physical match on a real object he is touching. Canvas to sea, bench to ship railing, sail to tent, tent poles to spears, banner to bedsheet, bedsheet to bed. When he grabs something it becomes something else. When he falls, the next world catches him. Objects crossing the lens briefly hide part of the frame while the world changes behind them. Despite the speed every transformation stays visually readable.

CAMERA: whip-pans, orbits, floor-level rushes, overhead drops, racing backward in front of him, briefly losing him behind water, fabric, dust and horses. One unbroken move throughout.

SOUND: cavernous museum silence, then a distant crash; a roaring wall of water; hurricane wind, groaning timber and snapping canvas; the desert goes suddenly dry and wide with hooves building behind him; the banner catch is a hard wind-thump; then everything drops to complete bedroom silence and one small water drip; at the end a low ocean swell rises under the room. MUSIC: sparse and tense at the museum, surging orchestral through the sea and battlefield, cutting to nothing at the wake-up, returning as one quiet unsettling swell as the bed tilts.

Tone: exhilarating, dreamlike, photoreal, large-scale, full of wonder.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
A few dollars per 15-second shot.
Accounts
OpenMontage Studio credits, or your own video service keys.
Make something new · 4

3D worlds & character animation

Create a character, build its world, and direct the camera. Keep the models and editable scene for your next film.

About $3 in AI costsBlender required

The Last Observatory · 36 seconds · An explorer in a mountain observatory. Nine shots, instrumental music, no dialogue.

Ask Studio

Make a 36-second film of an explorer in a mountain observatory. Use Meshy for 3D models, rigging and walking animation, then Blender for cinematic shots. Add music and keep the scene editable.
See the full prompt
Create a 36-second 3D cinematic called The Last Observatory. Deliver a 1920×1080 video at 24 fps with instrumental music, plus the editable Blender scene and animated 3D models.

Character and world
An adult field astronomer in an ochre explorer jacket, dark trousers and brown walking boots enters a forgotten mountain observatory. Keep her face, hair, clothing and proportions consistent throughout. The observatory has aged limestone arches, a green copper dome, ivy, a celestial floor inlaid with brass and a large antique telescope. Snowy mountains stretch beyond the windows. Use warm morning sunlight against cool stone and mountain air.

Build the assets
Create consistent front, side and back character references, a world reference sheet and a telescope reference. Use Meshy or another supported 3D provider to make textured 3D models, rig the character and add a walking animation. Build the observatory, arrange the assets, light the scene and render the camera shots in Blender.

Shot plan
0–4s: Wide exterior push toward the observatory, showing its scale and mountain setting.
4–8s: Low tracking close-up of boots walking across the stone floor.
8–12s: Side tracking shot of the explorer, with comfortable headroom.
12–16s: Moving close-up of the telescope's patinated metal and mechanical details.
16–20s: Over-the-shoulder approach toward the telescope.
20–24s: Front tracking portrait of the explorer.
24–28s: Overhead view of the celestial floor and walking character.
28–32s: Interior wide showing the telescope, arches and mountains.
32–36s: Pull back outside to reveal the whole observatory.

Movement and finish
Use natural walking speed, believable foot contact and smooth camera moves. Cut between the nine shots. Keep the character clear of pillars and furniture, and preserve her appearance across every angle. Add a hopeful cinematic instrumental soundtrack with a clean ending. No dialogue, captions, logos or watermarks.

You need

Computer
Blender connected to Studio.
Cost
About $3, depending on your assets and providers.
Accounts
Image + music providers. Meshy (direct or via fal) for 3D models, rigging and animation.

Keep creating

Reuse your character and world. Change the camera, lighting or story.

Make something new · 5

Bring your product to life

One product photo in. It comes apart piece by piece and snaps back together.

About $2 per shotAny computer
Your photos
VR headset product photo Gaming laptop product photo Earbuds and case product photo Keyboard product photo Drone product photo

The finished 50-second film. Product photos and video generated with AI.

Ask Studio

Use my product photo and make it come apart into all its parts, then snap back together. 12 seconds, premium dark studio look.

Studio uses your photo as the first and last frame, so the product starts and ends exactly as you shot it.

See the full prompt
Visual style
Ultra-realistic commercial product cinematography. A deep dark void with a soft horizon glow far behind the subject, a glossy black floor with a controlled reflection, thin haze with fine dust in the light beams. Cool white key light from the upper left, warm amber rim light from the rear right. Premium colour grading, sharp focus throughout.

Subject
A single unbranded [PRODUCT], exactly as in my photo: [MATERIALS AND DETAILS]. Its shape, colour and materials must not change at any point. Every part that separates is a real physical part that stays visible the whole time: nothing fades or disappears.

Timeline, one continuous 12-second shot
0-1.5s: The [PRODUCT] hangs perfectly still, identical to my photo. The camera begins a slow push-in.
1.5-5s: A thin line of white light sweeps across it and triggers a precise mechanical disassembly: [HOW IT COMES APART, e.g. the shell peels apart in clean layers]. Each part travels outward along its own axis and comes to rest. No debris and no shattering.
5-7.5s: All parts hang in a symmetrical exploded view, rotating slowly as one group. The camera arcs 30 degrees to the right.
7.5-11s: Motion reverses. Every part returns along the path it left by and seats with a precise magnetic snap, the outer shell closing last. The camera returns to its opening position.
11-12s: The reassembled [PRODUCT] settles completely still, matching my photo exactly.

Camera
Smooth mechanical virtual camera, no handheld float. 85mm, shallow depth of field across the floating parts.

Avoid
No text, logos or watermarks. No people or hands. No sparks, fire, smoke or magic effects. No shattering. No change to the product's colour, shape or proportions.

Fill in the words in brackets. Change how it comes apart for each product.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
About $2 per 12-second shot.
Accounts
OpenMontage Studio credits, or your own video service keys.

Good to know

Works best on products with real insides: electronics, watches, machines. Use a clean, well-lit photo.

Make something new · 6

Motion graphics

Particles, simulations, 3D, data and type, drawn and animated in code.

Almost freeAny computer

All seven made by OpenMontage. Press the speaker icon for music.

Ask Studio

Use OpenMontage reference OM-FJAYC5F as the starting point for my animation, with our logo.

Every piece here is in the inspiration library. Pick one, give Studio your logo, words or data, and it rebuilds the animation as yours.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Little or nothing: drawn on your computer. Music or AI images add a few cents.
Accounts
OpenMontage Studio credits, or your own service keys.
Make something new · 7

UGC ads that look real

A creator filming herself on her phone, talking about your product, without hiring one.

About $2 per 10-second clipAny computer

Press play for sound. The creator, her voice, the fan and the AIRLOOP brand are all made up and generated with AI.

Ask Studio

Make a 20-second vertical UGC ad for my neck fan: a real-looking woman films herself on a hot street, says it's the only reason she's not melting, then at home shows the fan, lists the features and says "link's below". Add captions and a price sticker.

Studio first makes a reference sheet of the creator, so she looks the same in every shot, then animates each shot with speech and adds the captions and stickers.

See the full prompt
1. Reference sheet (OpenAI image): one real-looking woman, white American, about 26, messy brunette hair, freckles, real skin texture, no beauty filter, black halter top, light jeans, thin gold necklace. Five photos side by side: front, three-quarter, profile, waist-up, candid laugh.

2. Starting pictures (OpenAI image, using the sheet): a phone selfie on a hot, sunny city sidewalk, sweaty, white horseshoe neck fan around her neck; then the same woman in her apartment hallway holding the same fan up to the lens.

3. Clips (FLUX 3 Max, 10 s each, with sound): "This image is the first frame. Keep the woman, the fan and the lighting exactly as shown. A real handheld front-camera selfie video, slight shake, no cuts. She says: 'Okay, it is literally ninety-eight degrees right now... and this little neck fan is the only reason I'm not melting.' Her voice close to the mic, street ambience, no music. Phone camera quality, not cinematic."
Second clip: "Three speeds, it's super quiet, and the battery lasts all day. Honestly? Just get one. Link's below."

4. Edit: word-by-word captions with key words in yellow, a hook line for the first 3 seconds, a brand and feature pill, and a price sticker at the end.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
About $2 per 10-second clip, so about $4 for a 20-second ad.
Accounts
OpenMontage Studio credits, or your own service keys.

Good to know

Start from your real product photo so the product matches exactly. Label AI-generated ads as such.

Make something new · 8

Product commercials

Studio-lit product films: macro detail, light and an end card with your copy.

A few dollars per shotAny computer

Footage generated with AI; brand names, tags, numbers and end cards added by Studio. The products and brands are made up. The lip gloss and watch ads are vertical.

Watch how to make a product ad from a reference

Ask Studio

A 10-second vertical lip gloss ad: unboxing, a swatch on the hand, the application, then an end card.

Studio plans each shot like a director: lens, light, macro moves and the end card with your words.

See the full prompt
# Dayglint Sunlit Lip Gloss Showcase Recipe

### Visual Identity & Atmosphere
The film evokes an elevated, sensory golden-hour cosmetic editorial. The visual palette leans on raw kraft paper, cream travertine stone, brushed champagne silver caps, deep rose gloss formulations, and crisp natural sunlight producing defined caustic highlights. Typography balances a delicate high-contrast Didone serif for brand authority with a clean modern sans-serif for structured chapter tags, shade identifiers, and editorial metadata.

---

### Timed Scene Breakdown

- **Beat 1: The Arrival / Unboxing (0.00s – 0.90s)**  
  Warm natural light catches hands holding an open kraft cardboard shipper box lined with shredded crinkle paper. Centered inside sits the boxed acrylic lip gloss bottle with silver cap facing right. Lower-left chapter overlay displays `01 / 07 | A little unboxing. | THE ARRIVAL` with an upper header reading `dayglint | SUNLIT NOTES`.

- **Beat 2: The Wand Macro (0.90s – 2.30s)**  
  A sharp cut to an extreme macro portrait of the bottle neck resting on sunlit travertine. Fingers gently unscrew and lift the doe-foot wand straight up, revealing rich rose liquid clinging to the flocked tip. Lower-left overlay updates cleanly to `02 / 07 | Rose, up close. | THE WAND`.

- **Beat 3: The Hand Swatch (2.30s – 3.40s)**  
  Direct cut to an angled top-down shot of the back of a manicured hand. A thick, wet swipe of lustrous rose pigment catches hard sunlight, showing micro-shimmer and skin texture, with the bottle resting alongside. Lower-left overlay updates to `03 / 07 | Light in a swipe. | ROSE / 01`.

- **Beat 4: Lip Application (3.40s – 4.50s)**  
  Extreme close-up on the lower face and mouth. The soft applicator tip glides smoothly across the lower lip, transferring radiant glossy hydration with optical clarity. Lower-left text reads `04 / 07 | One small ritual. | THE APPLICATION`.

- **Beat 5: The Glossy Finish (4.50s – 5.40s)**  
  Continuous take from the previous angle: the wand lowers gracefully away, leaving full, supple, illuminated lips with crisp specular reflections. Lower text transitions to `05 / 07 | A soft glossy finish. | THE FINISH`.

- **Beat 6: The Lifestyle Moment (5.40s – 6.50s)**  
  Cut to a sunlit cafe setting. The lip gloss vial stands heroically upright on a round stone cafe table in the foreground while hands reach to lift an artisanal latte cup in soft background focus. Lower text: `06 / 07 | Take it with you. | THE EVERYDAY`.

- **Beat 7: Hero Product Packshot & Brand Closing (6.50s – 10.00s)**  
  Clean hard cut to a polished studio packshot on white Italian marble under diffused sunlight. The lip gloss stands tall beside a matching bullet lipstick and sharp lip pencil. Soft white wash overlays fade in at the top and bottom. Deep garnet serif typography fades in prominently overhead with the full brand name, closing headline `Your everyday shine.`, and pill badge `ROSE / 01`, grounded by the base motto `A LITTLE ROSE. A LOT OF LIGHT.`.

---

### Defining Motion & Graphic System
1. **Snap Transitions:** Cuts between scenes are hard, instantaneous editorial edits without cross-dissolves, maintaining crisp pacing locked to voiceover phrasing.
2. **Fixed Graphic HUD:** A persistent editorial frame anchors the rapid cuts. The top bar features an ivory background pill for the brand wordmark alongside spaced sans-serif metadata. A subtle left-side progress rail fills vertically as chapters advance.
3. **Typography Animation:** Chapter numbers and headlines cut cleanly in sync with video transitions rather than flying or sliding, echoing luxury print lookbooks.
4. **End Card Softening:** At 6.5s, top and bottom radial gradient washes smoothly fade in (`opacity: 0 -> 1` over 0.5s) to guarantee high contrast and legibility for the garnet brand text over the marble packshot.

---

### Media Generation & Direction
- **Lighting:** Hard directional natural sunlight (approx. 5000K-5600K) casting crisp architectural shadows and high-intensity gloss reflections.
- **Camera Movements:** Keep AI generation prompts locked to subtle physical gestures (pulling a wand, lifting a cup, applying gloss) rather than dynamic camera flying to preserve anatomical fidelity and product branding.
- **Continuity Secret:** Generate application and withdrawal within a single continuous clip, trimming the cut points at 3.4s and 4.5s to eliminate jump cuts or facial morphing.
- **Audio Landscape:** A calm, warm female narrator delivering spoken-word prose with relaxed pacing. Acoustic nylon guitar picking and gentle ambient pads provide harmonic warmth underneath the dialogue.

---

### Editable Slots
- `headline` (Text, default: "Your everyday shine."): Primary campaign closing hook.
- `shade` (Text, default: "ROSE / 01"): Colorway identifier displayed on swatch and packshot.
- `accent` (Color, default: "#6c2b34"): Deep garnet tone applied to closing headline and typography.
- `brand` (Text, default: "dayglint"): Wordmark displayed in top bar and final lockup.

---

### Step-by-Step Rebuild Instructions
1. **Set Composition Canvas:** Configure a 1080x1920 portrait canvas at 30fps with a 10.0-second total timeline.
2. **Assemble Video Base:** Sequence the 6 action clips and 1 still packshot sequentially according to the exact beat timestamps.
3. **Build Layered Editorial HUD:** Overlay the static top header, bottom chapter tag container, and left progression line.
4. **Keyframe Text Changes:** Configure instant text updates at 0.0s, 0.9s, 2.3s, 3.4s, 4.5s, and 5.4s.
5. **Hero Overlay Fade:** At 6.5s, fade out chapter graphics, fade in top/bottom contrast washes, and reveal the primary brand lockup in garnet serif lettering.
6. **Master Audio:** Mix expressive conversational voiceover with a delicate acoustic backing track at -16 LUFS, ducking music 3dB under vocal phrases.

---

### Aspect Ratio Adaptations
- **1:1 Square (1080x1080):** Center-crop the macro wand, swatch, and lip footage. Lower the top header closer to the top edge and tuck the chapter text into the lower third with reduced padding.
- **16:9 Landscape (1920x1080):** Reposition the product packshot to the right third and position the brand typography, headline, and pill badge cleanly in the left two-thirds.

### Inputs to confirm before adapting
- **headline**: Closing campaign statement under the hero brand wordmark.
- **shade**: Product shade name and numbering tag.
- **accent**: Hex color code for closing typography and badge accents.

Treat all example prices, measurements, counts, testimonials, availability and performance claims as fictional demonstration copy. Ask for the customer's real values; if unavailable, omit or rewrite the beat without a factual claim. Do not transfer the example's numbers into a customer ad. The original timings describe this reference; adapt the music and actions together rather than promising the same beat times with different music.

This is an inspiration recipe with visual references. Editable source is not supplied, and no independent recipe-only rebuild or alternative aspect ratio is certified. Resolve current tools, components and media capabilities through Studio discovery.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
A few dollars per shot.
Accounts
OpenMontage Studio credits, or your own service keys.
Make something new · 9

Narrated animated stories

A four-minute story told with painted images, narration and an orchestral score. No AI video clips, so it costs very little.

Under $1 for this filmAny computer

Lanternfall, 4 minutes. Images, narration and music generated with AI.

Ask Studio

Make a 4-minute narrated animated short in a painted storybook style, with an orchestral score, about a girl who carries a small light up a mountain.

Studio paints each scene as an image, then brings it to life with slow camera moves, drifting light and soft transitions, timed to the narration and music.

See the full request
A 4-minute (240 s) 16:9 cinematic animated short called "Lanternfall", narrated, with an orchestral score. Story: on a small ocean world called Calder, the old sun is fading. Everyone on Calder is born holding a small light in their hands, used for ordinary things. As the fields go grey, a nine-year-old girl, Ilse, in a yellow raincoat, climbs the mountain with her light; a fisherman, a baker, then whole towns from the coast, desert and high towns follow in a procession of lights. At the summit she opens her hands, everyone does the same, and the lights rise and merge into a new sun. Closing line: a sun is not one big light, it is all the small ones choosing the same direction. Look: painterly gouache storybook illustrations (AI images used for the landscapes and scenes) brought to life with slow dolly and pan moves, drifting light particles, light sweeps, soft blur and white-out transitions; colourful twilight palette of teal, violet, apricot, rose and lantern gold, never black space. Structure: 0-22 s cosmic dolly toward the world through a glowing nebula, title "LANTERNFALL" with a light-sweep; 22-205 s narrated vignettes; 205-240 s pull back to the cosmic view with the new sun, title returns, gentle fade with lingering motes. Warm, wondrous, slow-building.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Lanternfall cost under $1: 13 images, a voice and two music tracks.
Accounts
OpenMontage Studio credits, or your own image, voice and music service keys.

Good to know

Movement is camera moves over still pictures, not animated characters. It suits stories, history and explainers.

Make something new · 10

Pixar-style animations

A short story with characters, a narrator and music.

About $1.30 for this filmAny computer

Press play for sound. The Last Banana, 1 minute. Animation and narration generated with AI; royalty-free piano music.

Ask Studio

Make a one-minute Pixar-style animated short: a lonely, bruised banana is the last one left on the grocery shelf until a tiny kiwi rolls over, and in the end a hand picks them both. Warm narrator, gentle piano, word-by-word captions.

You need

Computer
Any laptop or desktop.
Cost
About $1.30: six 10-second animated clips and the narration.

Good to know

Studio keeps each character looking the same from shot to shot.

Make something new · 11

Documentaries

A narrated history film built from real stock footage, with animated maps, a timeline and chapter titles made to match.

Under $1 for this filmAny computer

How Salt Made History, 1 minute 40 seconds. Footage from free stock libraries; narration generated with AI; maps, timeline and titles made by OpenMontage.

Ask Studio

Make a 90-second YouTube documentary about how salt changed history: real stock footage, a calm narrator, animated maps and a timeline, five chapters, ending on one thoughtful line.

Studio writes the script, finds matching stock footage, records the narration, then draws the maps, timeline and chapter cards in one look so the footage and graphics feel like one film.

See the full request
A 90-second 16:9 cinematic documentary for YouTube called "How Salt Changed History".

Hook: "Empires taxed it. Wars were fought over it. And your paycheck is literally named after it. This is salt, the only rock we eat, and once, the most valuable thing on Earth."

Story in five chapters: precious, power, weapon, worthless, then the thesis.
1. Precious: "salary" comes from the Latin "sal"; show the word morphing.
2. Power: salt preserved food, fed armies and paid for roads like Rome's Via Salaria; an animated map of the Saharan salt-for-gold trade to Timbuktu.
3. Weapon: a timeline from France's hated salt tax (1789) to Gandhi's Salt March (1930).
4. Worthless: industrial mining made it the cheapest thing on the shelf.
5. Closing line: "The most valuable things become invisible once everyone has them."

Tone: a calm, grave essay voice, like a good YouTube history explainer; let the surprising claims land, then pause.
Look: real stock footage graded into one warm, filmic look, stitched with hand-made graphics: chapter cards, an etymology morph, an animated trade-route map and a timeline. Near-black warm background, bone-white type, gold only where the story is about worth. Slow camera pushes on the footage, nothing snaps. Captions on screen.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
This film cost under $1: the narration. The stock footage came from free libraries.
Accounts
OpenMontage Studio credits, or your own voice service key. Free stock-footage accounts are optional.

Good to know

Studio checks each clip's licence when it picks stock footage. Facts in the script are worth a second look before you publish.

Make something new · 12

Explainers from your documents

Attach a report, handbook or deck. Studio reads it, writes the story, records a narrator and animates every number.

Under $1 for this filmAny computer

Press play for sound. Made from a 295-page report: the IEA’s Global EV Outlook 2026 (CC BY 4.0). Narration and music generated with AI; charts and animation drawn by Studio.

Ask Studio

Here’s the IEA’s 295-page Global EV Outlook. Turn it into a one-minute narrated explainer with an animated chart for every key number, and credit the source.

Studio reads the whole document, picks the few numbers that tell the story, and shows which page each one came from.

See the full request
Attached: the IEA's Global EV Outlook 2026 (295-page PDF, CC BY 4.0).

Turn this report into a 60-second 16:9 narrated explainer.
- Open on the report itself: show it being read, and pull out its three headline facts.
- Then explain, using only figures from the report: 2025 electric car sales and their share of new cars; the share in China, Europe, Southeast Asia and the United States; who builds the cars and the battery cells; how much oil EVs already avoid and the 2030 outlook; the 2026 forecast; the 2035 outlook.
- Give every number its own animated chart, and let each chart flow into the next rather than cutting.
- Show which page each figure comes from, mark projections as projections, and credit the IEA at the end.
- A warm, curious narrator whose delivery changes beat by beat; an original score that follows the same arc.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Under $1: the narration and an original score. The charts are drawn on your computer.
Accounts
OpenMontage Studio credits, or your own voice service key.

Good to know

Works with PDFs, Word files, notes and data. Check the numbers before you publish, and only use documents you’re allowed to share.

Make something new · 13

Hand-drawn anime

A title sequence in cel animation, with characters that stay on model.

A few dollars per clipAny computer

Characters and world are original, generated with AI.

Ask Studio

Make a 10-second hand-drawn anime opening: a courier, a silver-haired swordsman and a small white creature, five shots, ending on a group pose.

Studio fixes each character's design before animating, so hair, clothes and props stay the same across every shot.

See the full prompt
Visual Style
Hand-drawn cel animation, exactly matching the first frame: clean visible ink line weight, flat colour fills, hard-edged limited-palette shadow shapes, deliberate held drawings. No photographic rendering, no 3D shading, no soft airbrush gradients, no live action. This is a fictional anime series opening title sequence.

Subject
Exactly four characters, and no others, appear anywhere in the shot. Their designs are fixed by the first frame and must not change.
1. THE COURIER: short dark blue chin-length hair, one small brass earring, cropped burnt-orange jacket over a grey shirt, a coil of thin red cord at the belt. Accent colour warm orange, used on this character alone.
2. THE SWORD-BEARER: tall, pale silver hair to the shoulder, long dark green coat, one narrow straight sword worn at the left hip and always held in the left hand. Accent colour cold teal, used on this character alone.
3. THE CLOAKED FIGURE: a wide dull-gold travelling cloak, always seen from behind or at distance, face never visible at any point.
4. THE CREATURE: a small round white animal with exactly one black ear.
No other people, no crowd, no background extras. No character changes hair, clothing, weapon or hand at any point.

Timeline, a five-shot opening title sequence, ten seconds total

0 to 1.5s, SHOT ONE, exactly the opening frame and it holds. The dusk street, the four characters in their opening positions. Only three things move: white petals drift down across the whole frame, the courier's hair and jacket hem shift in a light wind, and the cloaked figure walks a little further away down the street. A gust of white petals sweeps across the lens. Cut on the gust.

1.5 to 3.75s, SHOT TWO, a high open ridge at dusk. The sword-bearer stands alone in profile, completely still, then draws the sword once with the left hand. A single travelling white highlight runs down the blade edge from hilt to tip. The drawing holds motionless for a beat. Far away on the horizon behind, a vast dark shape stands against the sky, unmoving and unexplained. Cut.

3.75 to 5.75s, SHOT THREE, the same ridge, much wider. The cloaked figure walks away from the viewer toward that dark shape, small in the frame, the gold cloak moving in the wind. Nothing else happens. Cut.

5.75 to 8.25s, SHOT FOUR, a flat sand arena floor inside high stone walls. The courier runs left to right across the frame at full speed with the small white creature running alongside at the bottom of frame. The courier pulls the red cord free and throws it forward; the cord travels through the air in one clean arc, and that arc turns into a single sweeping teal blade slash that crosses the frame from the same direction. The slash leaves the frame. Cut.

8.25 to 10.0s, SHOT FIVE, the same arena floor. The four characters settle into one held group image and then stop moving completely: the courier centred, the sword-bearer standing at frame left with the sword lowered, the cloaked figure small and distant at frame right, the white creature sitting at the courier's feet. Petals settle. Everything is motionless for the last full second.

Camera
Drawn animation camera only. Held frames, one slow drawn push in shot two, and nothing else. No photographic camera move, no dolly, no orbit, no handheld motion, no rack focus and no lens flare at any point. There are exactly four cuts and no other cuts.

Composition
In every shot the entire upper-centre third of the frame is kept empty and dark, with nothing in it, and this is strictest in the final held group image.

Negatives
No text, no lettering, no letters, no writing, no numbers, no title, no credits, no signage copy, no logos, no watermark, no subtitles, no signature. No extra characters and no crowd. No photographic realism, no live action, no CGI render, no 3D. No generic particle soup, no overlapping fire lightning and darkness effects, no identical attack colours. No character defeats another and no conflict is resolved. No character swaps weapon hands, changes design, or appears twice in the same shot. No lip sync and no speaking.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
A few dollars per 10-second clip.
Accounts
OpenMontage Studio credits, or your own video service keys.
Change the look · 14

Colour grade your footage

Give footage any look you describe. Here, four looks on one forest.

FreeAny computer
BeforeGraded

The look changes every 10 seconds. Footage: Pixabay.

Ask Studio

Give this forest four looks: copper and gold, icy blue, violet, silver.

Describe a feeling: "warm late summer", "cold thriller".

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

HDR and LOG camera files need converting first.

Change the look · 15

Recolour clothes and objects

Change the colour of one thing in moving video. Skin, hair and everything else stay as they were.

FreeAny computer

Footage: Pixabay.

Ask Studio

Change her blue dress to deep red. Leave her skin and hair alone.

Studio picks out one colour range in every frame, shifts only that, and can show you exactly what it selected before it renders.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Works best when the thing you recolour is a colour nothing else in the shot shares.

Change the look · 16

Swap the background

Remove a green screen and put anyone anywhere.

FreeAny computer

Presenter and observatory both generated with AI.

Ask Studio

Remove the green and put her in the observatory, standing left of the globe.

Studio's keyer cleans green spill off the edges and saves a transparent copy. Its colour grade then matches her to the new scene's light.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Needs an even green or blue backdrop. Clothes in the same green would vanish too.

Change the look · 17

Swap a person for your character

Put your own character into a clip in place of someone, keeping every move, cut and camera angle.

A few dollars per clipAny computer

The fight and the tiger monk were both generated in Studio. The swap keeps the original sound too.

Ask Studio

Replace the monk in this fight with my tiger character. Keep the attackers, the rain and every move the same.

Give Studio one clear, full-body picture of your character. It makes a cheap low-resolution preview first, then the finished clip, and puts the clip's original sound back.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
About $6 for this 20-second clip, plus about $3 for its preview.
Accounts
Your own video service keys, such as Runware.

Good to know

Use your own character or someone who has agreed. Studio will not put a real person into a video without their consent. Clips up to 30 seconds work best.

Change the look · 18

Put a video on a moving screen

Track a phone, laptop or sign as it moves and play your own video on it.

FreeAny computer

App animation made in Studio. Phone footage: Pixabay.

Ask Studio

Put my app demo on the phone screen in this clip. Keep her thumb in front of it.

Studio follows the screen’s four corners through every frame, pins your video to them, then lays the phone back on top so fingers stay in front.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Easiest with a green or plain screen whose corners stay mostly visible.

Change the look · 19

Cut a person or product out of a photo

Remove the background from a photo and place the cut-out anywhere.

FreeAny computer

Portrait from the OpenMontage inspiration library, generated with AI. Backgrounds: Pixabay.

Ask Studio

Cut him out of this photo and put him in front of the castle archway.

If it misses a spot, like backdrop showing between the legs, point at it and Studio fixes just that part.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Photos up to about 2 megapixels. Very fine hair is softened rather than traced strand by strand.

Sound and music · 20

Change how a voice sounds

One recording, eight very different characters. Tap to hear.

FreeAny computer

Ask Studio

Make the villain sound like he's on an old phone.

Studio's audio mixer builds each character from filters, echo, reverb, pitch shift and distortion, then sets every version to the same loudness.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Can apply to one line or one character only.

Sound and music · 21

Supports over 100 languages and accents

Each in a voice that sounds native. Tap to hear.

A few cents per lineAny computer

"Good morning! The coffee's ready, the sun is out, and today feels like a good day to start something new." Voices generated with AI.

Ask Studio

Read my intro in Hinglish, Brazilian Portuguese and Japanese, in voices that sound local.

Studio translates the line and picks the most natural voice for each language.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
A few cents per line.
Accounts
OpenMontage Studio credits, or your own voice service keys.

Good to know

Have a native speaker check anything important.

Sound and music · 22

Speak any language on camera

A cooking-show host switches between four languages as the cameras cut, with lips that match every word. Press play for sound.

About $5 for this videoAny computer

Host, studio and voice made with AI.

Ask Studio

Make a short cooking tip where our presenter switches between English, Spanish, Mandarin and Hinglish, with English subtitles.

Studio translates the script, records every language in one consistent voice, then matches the presenter’s lips to each word.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
A few dollars on your own AI accounts for the video, voice and lip-sync.

Good to know

The voice is a natural voice for each language, not a copy of a real person’s own voice.

Sound and music · 23

Sound design for silent clips

AI video often comes out silent. Studio adds the world around it. Press play for sound.

FreeAny computer

Each clip plays silent first, then with sound. Clips generated with AI; sounds from Studio’s free library.

Ask Studio

Add sound to this: steady rain, the city at night, and a deep boom when the portal opens.

Studio has 169 free sound effects and background sounds built in. It times each one to the picture, muffles the sea once the scene moves indoors, and sets the final loudness.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Sounds can also come from free online libraries, or be generated.

Sound and music · 24

Mix voice and music

Music that drops under the voice and comes back up in the pauses. Press play for sound.

FreeAny computer

The bars show voice and music levels as you listen. Explainer made in Studio.

Ask Studio

Mix my narration with this music. Keep the voice clear and let the music come up in the gaps.

Studio lowers the music whenever someone speaks, cleans up the voice, and can hand back separate voice, music and effects tracks if you want to keep editing.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

The final loudness is set for web video, so it won’t play noticeably louder or quieter than other videos.

Sound and music · 25

Fit a song to any length

Shorten a song to 30 or 15 seconds so it still ends on its real ending. Press play for sound.

FreeAny computer

The bar under each video shows which parts of the 1:30 song you hear. Footage: Pixabay. Music from Studio’s library.

Ask Studio

Make this song fit my 30-second video and end properly.

Studio finds the song’s beats, keeps the opening, and joins it to the real ending exactly on a beat.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Works with Studio’s music library or your own track.

Sound and music · 26

Remove background noise

Fans, traffic and room hiss out; the voice stays. Tap to hear.

FreeAny computer

Voice generated with AI; noise added for this demo.

Ask Studio

Remove the fan and traffic noise from my voiceover.

Studio's noise remover is an AI model trained on speech. It keeps the voice and drops everything else, and can also fix hum, clicks and clipped peaks.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.
Setup
Downloads a 27 MB noise remover the first time.

Good to know

Built for speech: music and wanted background sound go too. Ask for "lighter" to keep some room sound.

Edit and repurpose · 27

Styled captions

Word-by-word captions in the looks people use on Reels, Shorts and TikTok.

FreeAny computer

Same 10-second scene in five styles, from our AI short Reimagine Your Universe.

Ask Studio

Add bold captions to this clip: two or three words at a time, all capitals, heavy font, the spoken word in yellow.

You need

Computer
Any laptop or desktop.
Cost
Free. Studio times every word itself.

Good to know

Any font, colour and position can be changed.

Edit and repurpose · 28

Tighten your videos

Cut the ums, retakes, tangents and long pauses from vlogs, podcasts, interviews and tutorials.

FreeAny computer

Hi everyone. So, um, today I wanna show you three quick ways to make your morning coffee taste, uh, a lot better. 3 s pause First, grind your beans fresh. First, grind your beans fresh right before you brew. 3.5 s pause Oh, and my cat knocked a mug off the counter this morning, which, um… Anyway. 3 s pause Second, use water just off the boil, not boiling. And third, uh, weigh your coffee. That's it. See you tomorrow.

Struck-through words and the marked pauses were cut. Presenter and voice generated with AI.

Ask Studio

Cut the ums, the repeated line, the bit about my cat and the long pauses.

Studio writes out every word with its timing, shows you which ones it will cut, then cuts picture and sound together. Its silence remover takes out the dead air.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
The cutting is free on your computer. Writing out the words uses a transcription service: about 1 cent for a minute of video.

Good to know

Each cut is a jump cut. Words like "like" and "so" are kept unless you name them.

Edit and repurpose · 29

Cut to the beat

Every cut lands on the music. Press play for sound.

FreeAny computer

Dots are the beats Studio found; orange marks are the cuts. Footage: Pixabay. Music from Studio’s library.

Ask Studio

Cut these city clips to the beat of this track.

Studio measures the song’s tempo and finds every beat, then trims each clip so the cut falls on one.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Works with any song you have the rights to use.

Edit and repurpose · 30

Edit a multi-camera podcast

Studio lines up every camera by its sound, then cuts to whoever is talking. Press play for sound.

FreeAny computer

Each camera started recording at a different moment, as real cameras do. Hosts, voices and studio made with AI.

Ask Studio

Here are the three camera files from our podcast. Line them up and cut to whoever is speaking.

Studio compares the sound each camera recorded to work out how far apart they started, then switches angle each time the speaker changes.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Every camera needs to have recorded sound. Works for podcasts, interviews and events filmed on cameras or phones.

Edit and repurpose · 31

Slow motion and speed ramps

Smooth slow motion from normal footage, and the fast–slow–fast edits popular on Reels.

FreeAny computer

Footage: Pixabay.

Ask Studio

Slow the kickflip to quarter speed, then speed back up after the landing.

Studio draws new frames in between the real ones, so slow motion doesn’t stutter.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Fast crossing motion, like spinning wheels or splashing water, can warp a little.

Edit and repurpose · 32

Turn wide video vertical

9:16 for Shorts and Reels, following your subject.

FreeAny computer

Wide original on the left, vertical on the right. Clip generated with AI.

Ask Studio

Make a vertical version that keeps the dog in frame.

Studio's subject tracker locks onto whoever you name, "the dog" or "the person on the left", and moves the crop with them. It shows you the crop path before rendering, and can make 1:1 and 4:5 versions too.

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

For fast subjects, the agent may set the path by checking frames.

Fix what you shot · 34

Upscale your videos

Low-resolution footage to sharp 1080p or 4K.

FreeNVIDIA GPU, 8 GB+
Before · 360pAfter · 1080p

Footage: FnBTV on Pixabay.

Ask Studio

Upscale family-picnic.mp4 to 1080p.

Use your best copy, not a social-media download.

You need

Computer
A Windows or Linux PC with an NVIDIA graphics card that has 8 GB or more of its own memory.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

8 seconds took about 40 minutes on a laptop. Doesn't fix blur or shake. Not on Mac yet.

Fix what you shot · 35

Steady shaky footage

Smooths out handheld shake.

FreeAny computer

Footage: Pexels.

Ask Studio

Steady my market walk, but keep it feeling handheld.

Say how steady: "tripod-still" or "just less shake".

You need

Computer
Any laptop or desktop. No graphics card needed.
Cost
Nothing. It runs on your computer, with no paid AI service.

Good to know

Plain sky or fog can confuse it.

Make something new · 36

Make a product ad from a reference

Use Studio’s Inspiration library to make product ads with your own photos, brand colours and copy.

46-second walkthrough

See how a Soft Hour body-polish ad inspired a new saffron body-polish ad for Kesar Bloom. The presenter is AI-generated.

How to do it

  1. In Studio, choose Browse inspiration.
  2. Under Videos, filter to Product showcases and preview a reference.
  3. Select Copy reference. Paste it into Studio and describe your product, what to keep, and what to change.

Ask Studio

Use the reference I pasted to make a 15-second vertical ad for my product. Keep the pacing and close-up shots. Use my product photos, brand colours and end card copy.

Paste the reference first, then add this request and attach your product photos.

You need

Access
OpenMontage Studio with access to the Inspiration library.
Inputs
Your product photos and any brand assets or copy you want to use.